Procedural hair
Generate natural-looking hair that lies on the head, not one that spikes out.
Pick style / photo
Combed along scalp
Strands generated
Why use it
Hand-sculpting or combing hair strand-by-strand is slow, and naive procedural hair tends to spike outward unnaturally. Riggle's hair guides are combed along the scalp using Geometry Nodes (gravity + crown-radial flow) for natural density, clumping, and frizz, with Match Hair to Photos, a dedicated anime hairstyle mode, and Hair to Mesh conversion for export.
Steps in Blender
- 1Make sure landmarks are placed first — hair generation depends on the correspondence map.
- 2Open the Landmarks panel's "Real Hair" box.
- 3Either add reference photos and click Match Hair to Photos to match a real hairstyle, or pick a preset/curl style and params (optionally Randomize Hair to reroll a look).
- 4Click Add/Update Hair to actually generate the strands — this is the step that builds hair, the previous ones just set parameters.
- 5Optional: click Bake Hair to Mesh to convert the procedural hair into exportable mesh geometry.
- 6Click Remove Hair any time to clear it and start over.