Fine control when you need it
Identity fitting, production-grade tracking, and troubleshooting tools under the hood.
Landmark & identity
- Auto-place facial landmarks, with exclude/clear for cleanup.
- Fit Identity — match rig proportions from reference photos.
- Manual pinning workflow (start / refit / finish) for a hand-fit rig.
Production tools
- Matchmove / camera setup with live camera selection.
- Bone-pose solving straight from video, with reset and amplify controls.
- Save/load mapping presets; decimate target for performance.
- Bundled default character from Blender Studio’s CC0 Human Base Meshes Bundle.
Troubleshooting & advanced
- Diagnose Mapping when auto-mapping doesn’t quite fit.
- Reduce Vertices for performance, custom stream URL for non-standard cameras.
- Subtract Resting Face / Reset for manual calibration on cached data.