Fine control when you need it

Identity fitting, production-grade tracking, and troubleshooting tools under the hood.

Landmark & identity

  • Auto-place facial landmarks, with exclude/clear for cleanup.
  • Fit Identity — match rig proportions from reference photos.
  • Manual pinning workflow (start / refit / finish) for a hand-fit rig.

Production tools

  • Matchmove / camera setup with live camera selection.
  • Bone-pose solving straight from video, with reset and amplify controls.
  • Save/load mapping presets; decimate target for performance.
  • Bundled default character from Blender Studio’s CC0 Human Base Meshes Bundle.

Troubleshooting & advanced

  • Diagnose Mapping when auto-mapping doesn’t quite fit.
  • Reduce Vertices for performance, custom stream URL for non-standard cameras.
  • Subtract Resting Face / Reset for manual calibration on cached data.