Auto-Place Landmarks
Build the dense correspondence map everything else depends on.
Select mesh
Landmarks auto-placed
Exclude/clear stray points
Why use it
Hair, pinning, and identity fitting all need to know which point on the tracked face corresponds to which point on your mesh. Auto-Place Landmarks builds that map automatically in one click, with exclude/clear tools for cleanup when a point lands somewhere odd (an earring, stray geometry, etc.).
Steps in Blender
- 1Select your character mesh.
- 2Open panel 1, "Landmarks", in the Face Addon sidebar tab.
- 3Click Auto-Place Landmarks — this is the step everything downstream (hair, pinning, Fit Identity) depends on.
- 4Clean up if needed: Exclude Selected to drop bad points, Clear to remove all and start over.
- 5For fine manual nudging: Edit Green Dots → move points → Apply Pins → Clear All Green Dots when done.